DocumentCode :
1992229
Title :
Finger tracking for interaction in augmented environments
Author :
Dorfmüller-Ulhaas, Klaus ; Schmalstieg, Dieter
Author_Institution :
Imagination Comput. Services, Vienna Univ. of Technol., Austria
fYear :
2001
fDate :
2001
Firstpage :
55
Lastpage :
64
Abstract :
Optical tracking systems allow three-dimensional input for virtual environment applications with high precision and without annoying cables. Spontaneous and intuitive interaction is possible through gestures. The authors present a finger tracker that allows gestural interaction and is simple, cheap, fast, robust against occlusion and accurate. It is based on a marked glove, a stereoscopic tracking system and a kinematic 3D model of the human finger. Within our augmented reality application scenario, the user is able to grab, translate, rotate, and release objects in an intuitive way. We demonstrate our tracking system in an augmented reality chess game, allowing a user to interact with virtual objects
Keywords :
augmented reality; computer games; gesture recognition; optical tracking; stereo image processing; augmented environment interaction; augmented reality application scenario; augmented reality chess game; finger tracker; finger tracking; gestural interaction; human finger; intuitive interaction; kinematic 3D model; marked glove; optical tracking systems; stereoscopic tracking system; three-dimensional input; tracking system; user interaction; virtual environment applications; virtual objects; Application software; Cables; Control systems; Fingers; Mice; Optical computing; Optical sensors; Taxonomy; Tracking; Virtual environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Augmented Reality, 2001. Proceedings. IEEE and ACM International Symposium on
Conference_Location :
New York, NY
Print_ISBN :
0-7695-1375-1
Type :
conf
DOI :
10.1109/ISAR.2001.970515
Filename :
970515
Link To Document :
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