• DocumentCode
    1994549
  • Title

    An Extended Non-Photorealistic Rendering Technique for Depicting Motions of Multiple 3D Objects

  • Author

    Moriya, Tomoaki ; Takahashi, Tokiichiro

  • Author_Institution
    Grad. Sch. of Eng., Tokyo Denki Univ., Tokyo, Japan
  • fYear
    2008
  • fDate
    15-16 Dec. 2008
  • Firstpage
    199
  • Lastpage
    205
  • Abstract
    In order to enrich visual communications, we present a non-photorealistic rendering technique that depicts motion of 3D objects in a still image. To realize this technique, ¿speed line¿, one of the most familiar techniques in Japanese cartoon ¿manga¿, is introduced. Our technique firstly decomposes a combined motion of 3D objects into a translational motion of the center of gravity of the object and its rotational motion. Then, to depict motion of the 3D object, we render texture-mapped polygons that generated from a series of geometrical positions of the 3D object that represent its animation progress with the 3D objects. Textures mapped to the polygons are changed automatically according to the speed of the 3D object. Experimental results verify that our technique is effective enough to automatically depict various motions of 3D objects in real time.
  • Keywords
    computational geometry; computer animation; image motion analysis; image texture; rendering (computer graphics); 3D object animation; geometrical motion; multiple 3D object motion depiction; nonphotorealistic rendering technique; texture-mapped polygon rendering; visual communication; Animation; Data mining; Gravity; Layout; Matrix decomposition; Object detection; Rendering (computer graphics); Visual communication;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Universal Communication, 2008. ISUC '08. Second International Symposium on
  • Conference_Location
    Osaka
  • Print_ISBN
    978-0-7695-3433-6
  • Type

    conf

  • DOI
    10.1109/ISUC.2008.64
  • Filename
    4724462