• DocumentCode
    2004995
  • Title

    AZ66 (Demo submission)

  • Author

    Froment, S. ; Ginibre, M. ; Mader, S. ; Sarafian, A. ; Schwartz, A. ; Soriano, D. ; Dupire, Jerome ; Topol, Alexandre

  • Author_Institution
    CNAM, ENJMIN, Angouleme, France
  • fYear
    2009
  • fDate
    25-28 Aug. 2009
  • Firstpage
    267
  • Lastpage
    268
  • Abstract
    Many researches were conducted in the affective computing field, since the precursor work of Picard in the 90´s. Affective computing devices are slowly appearing with some particular digital entertainment products. We present in this paper a prototype, resulting from the association of a physiological sensing device (EKG, GSR and temperature) with an original virtual reality game.
  • Keywords
    computer games; entertainment; physiology; virtual reality; AZ66; affective computing; digital entertainment products; physiological sensing device; virtual reality game; Biomedical monitoring; Emotion recognition; Engines; Games; Hardware; Software architecture; Temperature sensors; Testing; Virtual prototyping; Virtual reality; affective interaction; interactive experience; physiological sensors; video game;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games Innovations Conference, 2009. ICE-GIC 2009. International IEEE Consumer Electronics Society's
  • Conference_Location
    London
  • Print_ISBN
    978-1-4244-4459-5
  • Electronic_ISBN
    978-1-4244-4460-1
  • Type

    conf

  • DOI
    10.1109/ICEGIC.2009.5293610
  • Filename
    5293610