DocumentCode
2004995
Title
AZ66 (Demo submission)
Author
Froment, S. ; Ginibre, M. ; Mader, S. ; Sarafian, A. ; Schwartz, A. ; Soriano, D. ; Dupire, Jerome ; Topol, Alexandre
Author_Institution
CNAM, ENJMIN, Angouleme, France
fYear
2009
fDate
25-28 Aug. 2009
Firstpage
267
Lastpage
268
Abstract
Many researches were conducted in the affective computing field, since the precursor work of Picard in the 90´s. Affective computing devices are slowly appearing with some particular digital entertainment products. We present in this paper a prototype, resulting from the association of a physiological sensing device (EKG, GSR and temperature) with an original virtual reality game.
Keywords
computer games; entertainment; physiology; virtual reality; AZ66; affective computing; digital entertainment products; physiological sensing device; virtual reality game; Biomedical monitoring; Emotion recognition; Engines; Games; Hardware; Software architecture; Temperature sensors; Testing; Virtual prototyping; Virtual reality; affective interaction; interactive experience; physiological sensors; video game;
fLanguage
English
Publisher
ieee
Conference_Titel
Games Innovations Conference, 2009. ICE-GIC 2009. International IEEE Consumer Electronics Society's
Conference_Location
London
Print_ISBN
978-1-4244-4459-5
Electronic_ISBN
978-1-4244-4460-1
Type
conf
DOI
10.1109/ICEGIC.2009.5293610
Filename
5293610
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