DocumentCode :
2009659
Title :
Application research of PhysX engine in virtual environment
Author :
Hongpan, Niu ; Yong, Gao ; Zhongming, Hou
Author_Institution :
Gen. Logistics Dept., Archit. Eng. Res. Inst., Xi´´an, China
fYear :
2010
fDate :
23-25 Nov. 2010
Firstpage :
587
Lastpage :
591
Abstract :
PhysX is a powerful commercial physics engine, with which the virtual environment has more realistic sensation for users. This paper research on the PhysX physics engine, and designs a main framework with OGRE graphic engine. The core parts of process have been analyzed in details. Finally, a virtual scene with physical characteristics is given. The research has established the foundation of the virtual environment, and will promote the applications of the PhysX engine.
Keywords :
computer graphics; physics computing; virtual reality; OGRE graphic engine; PhysX physics engine; virtual environment; Engines; Joints; Physics; Solid modeling; Three dimensional displays; Virtual environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Audio Language and Image Processing (ICALIP), 2010 International Conference on
Conference_Location :
Shanghai
Print_ISBN :
978-1-4244-5856-1
Type :
conf
DOI :
10.1109/ICALIP.2010.5684497
Filename :
5684497
Link To Document :
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