Title :
Teaching Successful "Real-World" Software Engineering to the "Net" Generation: Process and Quality Win!
Author :
Honig, William L.
Author_Institution :
Loyola Univ. Chicago, Chicago, IL
Abstract :
Software engineering skills are critical for students seeking careers as software developers. However, academic course content often fails to teach practical, "real-world" software engineering as it is done in large organizations. Further, the proclivities of the current generation leave students disinclined to the disciplines of process and quality. Academics seldom use the team software process (TSP), a leading methodology of global industries. Four years of data indicate that student teams using TSP can achieve industry levels of productivity and reasonable quality levels. Further, results from 23 teams and over 200 students indicate that these Net-generation students developed an understanding for the value of discipline, data collection, metrics, and quality measures. The team software process is recommended to other academic programs seeking to bring real-world software engineering into the classroom and improve teaching for the Net generation.
Keywords :
computer science education; software engineering; Net-generation students; data collection; real-world software engineering; software developers; team software process; Character generation; Computer industry; Education; Engineering profession; Game theory; Job shop scheduling; Productivity; Programming profession; Quality management; Software engineering; PSP; TSP; metrics; software engineering; software productivity; software quality; team software development;
Conference_Titel :
Software Engineering Education and Training, 2008. CSEET '08. IEEE 21st Conference on
Conference_Location :
Charleston, SC
Print_ISBN :
978-0-7695-3144-1
DOI :
10.1109/CSEET.2008.38