DocumentCode
2019564
Title
SocialTube: P2P-assisted video sharing in online social networks
Author
Li, Ze ; Shen, Haiying ; Wang, Hailang ; Liu, Guoxin ; Li, Jin
Author_Institution
Dept. of Electr. & Comput. Eng., Clemson Univ., Clemson, SC, USA
fYear
2012
fDate
25-30 March 2012
Firstpage
2886
Lastpage
2890
Abstract
Video sharing has been an increasingly popular application in online social networks (OSNs). However, its sustainable development is severely hindered by the intrinsic limit of the client/server architecture deployed in current OSN video systems, which is not only costly in terms of server bandwidth and storage but also not scalable. The peer-assisted Video-on-Demand (VOD) technique, in which participating peers assist the server in delivering video content has been proposed recently. Unfortunately, videos can only be disseminated through friends in OSNs. Therefore, current VOD works that explore clustering nodes with similar interests or close location for high performance are suboptimal, if not entirely inapplicable, in OSNs. Based on our long-term real-world measurement of over 1,000,000 users and 2,500 videos in Facebook, we propose SocialTube, a novel peer-assisted video sharing system that explores social relationship, interest similarity, and physical location between peers in OSNs. Specifically, SocialTube incorporates three algorithms: a social network (SN)-based P2P overlay construction algorithm, a SN-based chunk prefetch algorithm, and a buffer management algorithm. The trace driven based simulation results show that SocialTube can improve the quality of user experience and system scalability over current P2P VOD techniques.
Keywords
client-server systems; digital simulation; pattern clustering; peer-to-peer computing; social networking (online); sustainable development; video on demand; OSN video systems; P2P VOD techniques; P2P-assisted video sharing; SN-based chunk prefetch algorithm; SocialTube; buffer management algorithm; client-server architecture; interest similarity; node clustering; online social networks; peer physical location; peer-assisted video-on-demand technique; quality of user experience; social network-based P2P overlay construction algorithm; social relationship exploration; sustainable development; system scalability; trace driven based simulation; video content delivery; Accuracy; Facebook; Peer to peer computing; Prefetching; Servers; Streaming media;
fLanguage
English
Publisher
ieee
Conference_Titel
INFOCOM, 2012 Proceedings IEEE
Conference_Location
Orlando, FL
ISSN
0743-166X
Print_ISBN
978-1-4673-0773-4
Type
conf
DOI
10.1109/INFCOM.2012.6195721
Filename
6195721
Link To Document