DocumentCode :
2020480
Title :
Adding 3D sound to 3D cinema: Identification and evaluation of different reproduction techniques
Author :
André, Cépric ; Embrechts, Jean-Jacques ; Jacques, G Verly
Author_Institution :
Dept. of Electr. Eng. & Comput. Sci., Univ. of Liege, Liège, Belgium
fYear :
2010
fDate :
23-25 Nov. 2010
Firstpage :
130
Lastpage :
137
Abstract :
Very little research has been conducted so far into the general problem of producing a 3D soundscape consistent with the visual content of a 3D-stereoscopic movie. First, the following 3D sound reproduction techniques are reviewed: Vector Base Amplitude Panning (VBAP), binaural and transaural techniques, Wave Field Synthesis (WFS) and Ambisonics. Second, the new challenges of 3D cinema are introduced. Third, we reconsider each 3D audio technique in the light of these challenges. We find that, at least in theory, a completely personalized soundscape is needed and that, due to various technical reasons, only binaural reproduction through headphones is able to accurately produce a 3D soundscape consistent with a 3D-stereo movie in a theater environment.
Keywords :
cinematography; headphones; sound reproduction; stereo image processing; 3D audio technique; 3D cinema; 3D sound reproduction techniques; 3D soundscape; 3D-stereoscopic movie; ambisonics; binaural techniques; headphones; theater environment; transaural techniques; vector base amplitude panning; wave field synthesis; Ear; Headphones; Irrigation; Loudspeakers; Motion pictures; Three dimensional displays; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Audio Language and Image Processing (ICALIP), 2010 International Conference on
Conference_Location :
Shanghai
Print_ISBN :
978-1-4244-5856-1
Type :
conf
DOI :
10.1109/ICALIP.2010.5684993
Filename :
5684993
Link To Document :
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