• DocumentCode
    2020480
  • Title

    Adding 3D sound to 3D cinema: Identification and evaluation of different reproduction techniques

  • Author

    André, Cépric ; Embrechts, Jean-Jacques ; Jacques, G Verly

  • Author_Institution
    Dept. of Electr. Eng. & Comput. Sci., Univ. of Liege, Liège, Belgium
  • fYear
    2010
  • fDate
    23-25 Nov. 2010
  • Firstpage
    130
  • Lastpage
    137
  • Abstract
    Very little research has been conducted so far into the general problem of producing a 3D soundscape consistent with the visual content of a 3D-stereoscopic movie. First, the following 3D sound reproduction techniques are reviewed: Vector Base Amplitude Panning (VBAP), binaural and transaural techniques, Wave Field Synthesis (WFS) and Ambisonics. Second, the new challenges of 3D cinema are introduced. Third, we reconsider each 3D audio technique in the light of these challenges. We find that, at least in theory, a completely personalized soundscape is needed and that, due to various technical reasons, only binaural reproduction through headphones is able to accurately produce a 3D soundscape consistent with a 3D-stereo movie in a theater environment.
  • Keywords
    cinematography; headphones; sound reproduction; stereo image processing; 3D audio technique; 3D cinema; 3D sound reproduction techniques; 3D soundscape; 3D-stereoscopic movie; ambisonics; binaural techniques; headphones; theater environment; transaural techniques; vector base amplitude panning; wave field synthesis; Ear; Headphones; Irrigation; Loudspeakers; Motion pictures; Three dimensional displays; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Audio Language and Image Processing (ICALIP), 2010 International Conference on
  • Conference_Location
    Shanghai
  • Print_ISBN
    978-1-4244-5856-1
  • Type

    conf

  • DOI
    10.1109/ICALIP.2010.5684993
  • Filename
    5684993