DocumentCode
2020786
Title
Force-based motion editing for locomotion tasks
Author
Pollard, Nancy S. ; Behmaram-Mosavat, Fareed
Author_Institution
Brown Univ., Providence, RI, USA
Volume
1
fYear
2000
fDate
2000
Firstpage
663
Abstract
This paper describes a fast technique for modifying motion sequences for complex articulated mechanisms in a way that preserves physical properties of the motion. This technique is relevant to the problem of teaching motion tasks by demonstration, because it allows a single example to be adapted to a range of situations. Motion may be obtained from any source, e.g., it may be captured from a human user. A model of applied forces is extracted from the motion data, and forces are scaled to achieve new goals. Each scaled force model is checked to ensure that frictional and kinematic constraints are maintained for a rigid body approximation of the character. Scale factors can be obtained in closed form, and constraints can be approximated analytically, making motion editing extremely fast. To demonstrate the effectiveness of this approach, we show that a variety of simulated jumps can be created by modifying a single key-framed jumping motion. We also scale a simulated running motion to a new character and to a range of new velocities
Keywords
computer animation; digital simulation; legged locomotion; robot dynamics; robot kinematics; computer simulation; dynamics; force model; frictional constraints; jumping motion; kinematic constraints; locomotion tasks; motion editing; rigid body; scale factors; Animation; Biological system modeling; Force control; Friction; Humans; Interpolation; Kinematics; Mechanical factors; Motion control; Robots;
fLanguage
English
Publisher
ieee
Conference_Titel
Robotics and Automation, 2000. Proceedings. ICRA '00. IEEE International Conference on
Conference_Location
San Francisco, CA
ISSN
1050-4729
Print_ISBN
0-7803-5886-4
Type
conf
DOI
10.1109/ROBOT.2000.844128
Filename
844128
Link To Document