DocumentCode :
2020880
Title :
Automatic landmark identification in large virtual environment: a spatial data mining approach
Author :
Lazern, S.Y. ; Sheta, Walaa M.
fYear :
2005
fDate :
6-8 July 2005
Firstpage :
752
Lastpage :
757
Abstract :
Navigation is playing an increasingly important role in virtual environments (VE). Today virtual worlds are very large and present challenging navigation tasks. Usually a VE contains few visual details and hence few landmarks to support navigation. In this paper, we propose a technique to automatic identify landmarks in large virtual environment using spatial data mining techniques. Identified landmarks are used to enrich landmark knowledge which is essential for navigation in VE. Initially three datasets with different number of objects have been generated based on a realistic distribution of buildings on one of newest and well designed Egyptian cities. A new model for extracting landmarks in VE was developed based on the models used in real environment. The proposed technique was applied on the generated cities and successfully identified the landmarks.
Keywords :
data mining; navigation; realistic images; virtual reality; Egyptian city; landmark identification; navigation task; spatial data mining; virtual environment; Buildings; Cities and towns; Computer graphics; Data mining; Decision making; Informatics; Navigation; Urban planning; Virtual environment; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Visualisation, 2005. Proceedings. Ninth International Conference on
ISSN :
1550-6037
Print_ISBN :
0-7695-2397-8
Type :
conf
DOI :
10.1109/IV.2005.25
Filename :
1509157
Link To Document :
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