• DocumentCode
    2020880
  • Title

    Automatic landmark identification in large virtual environment: a spatial data mining approach

  • Author

    Lazern, S.Y. ; Sheta, Walaa M.

  • fYear
    2005
  • fDate
    6-8 July 2005
  • Firstpage
    752
  • Lastpage
    757
  • Abstract
    Navigation is playing an increasingly important role in virtual environments (VE). Today virtual worlds are very large and present challenging navigation tasks. Usually a VE contains few visual details and hence few landmarks to support navigation. In this paper, we propose a technique to automatic identify landmarks in large virtual environment using spatial data mining techniques. Identified landmarks are used to enrich landmark knowledge which is essential for navigation in VE. Initially three datasets with different number of objects have been generated based on a realistic distribution of buildings on one of newest and well designed Egyptian cities. A new model for extracting landmarks in VE was developed based on the models used in real environment. The proposed technique was applied on the generated cities and successfully identified the landmarks.
  • Keywords
    data mining; navigation; realistic images; virtual reality; Egyptian city; landmark identification; navigation task; spatial data mining; virtual environment; Buildings; Cities and towns; Computer graphics; Data mining; Decision making; Informatics; Navigation; Urban planning; Virtual environment; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Visualisation, 2005. Proceedings. Ninth International Conference on
  • ISSN
    1550-6037
  • Print_ISBN
    0-7695-2397-8
  • Type

    conf

  • DOI
    10.1109/IV.2005.25
  • Filename
    1509157