• DocumentCode
    2021296
  • Title

    RoboCup Jr. with LEGO MINDSTORMS

  • Author

    Lund, Henrik Hautop ; Pagliarini, Luigi

  • Author_Institution
    LEGO Lab., Aarhus Univ., Denmark
  • Volume
    1
  • fYear
    2000
  • fDate
    2000
  • Firstpage
    813
  • Abstract
    During RoboCup´99 in Stockholm, we arranged the first RoboCup Jr. Here, the aim was to allow children hands-on experience with robotics, and for this purpose we set up a LEGO MINDSTORMS robot soccer game for children. We developed the user-guided behaviour-based approach in order to allow non-expert users to develop their own robots in an easy and fast manner. Indeed, using this approach, children of the age 7-14 were able to develop their own LEGO MINDSTORMS robot soccer players to play in nice and friendly tournaments with 60-90 minutes of development time! In a user-guided behavior-based system, it is the system developer who takes care of the difficult robotic problems, while the end-user is working on a higher abstraction level by making the coordination of primitive behaviors. Further, for the LEGO MINDSTORMS RoboCup Jr. game, we developed a field and a smart ball which allowed easy navigation and detection
  • Keywords
    mobile robots; multi-robot systems; LEGO MINDSTORMS; RoboCup Jr.; RoboCup´99; children; hands-on experience; primitive behaviors; robot soccer game; smart ball; user-guided behaviour-based approach; Biological neural networks; Computer languages; Control systems; Intelligent robots; Robot control; Robot kinematics; Robot programming; Robot sensing systems; Sensor fusion; Sensor phenomena and characterization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Robotics and Automation, 2000. Proceedings. ICRA '00. IEEE International Conference on
  • Conference_Location
    San Francisco, CA
  • ISSN
    1050-4729
  • Print_ISBN
    0-7803-5886-4
  • Type

    conf

  • DOI
    10.1109/ROBOT.2000.844151
  • Filename
    844151