DocumentCode
2024928
Title
Multiplayer game for DDoS attacks resilience in ad hoc networks
Author
Michalas, Antonis ; Komninos, Nikos ; Prasad, Neeli R.
fYear
2011
fDate
Feb. 28 2011-March 3 2011
Firstpage
1
Lastpage
5
Abstract
This paper proposes a multiplayer game to prevent Distributed Denial of Service attack (DDoS) in ad hoc networks. The multiplayer game is based on game theory and cryptographic puzzles. We divide requests from nodes into separate groups which decreases the ability of malicious nodes to cooperate with one another in order to effectively make a DDoS attack. Finally, through our experiments we have shown that the total overhead of the multiplayer game as well as the the total time that each node needs to be served is affordable for devices that have limited resources and for environments like ad hoc networks where nodes must exchange information really fast.
Keywords
ad hoc networks; cryptography; game theory; DDoS attack resilience; Distributed Denial of Service attack; ad hoc network; cryptographic puzzle; game theory; multiplayer game; Ad hoc networks; Computer crime; Game theory; Games; Peer to peer computing; Protocols; Ad-hoc Networks; DDoS; DoS; Security;
fLanguage
English
Publisher
ieee
Conference_Titel
Wireless Communication, Vehicular Technology, Information Theory and Aerospace & Electronic Systems Technology (Wireless VITAE), 2011 2nd International Conference on
Conference_Location
Chennai
Print_ISBN
978-1-4577-0786-5
Type
conf
DOI
10.1109/WIRELESSVITAE.2011.5940931
Filename
5940931
Link To Document