• DocumentCode
    2025706
  • Title

    Selfish allocation avoidance for P2P file application: A game theoretic approach

  • Author

    Fang Zuo ; Wei Zhang

  • Author_Institution
    Dept. of Comput. Sci. & Technol., East China Normal Univ., Shanghai, China
  • fYear
    2012
  • fDate
    12-14 Dec. 2012
  • Firstpage
    441
  • Lastpage
    446
  • Abstract
    In this paper, we focus and solve the selfish allocation-problem that is different from the previously studied version in three ways that make it more accurately reflective of real world P2P allocation: (1) we treat the nodes as strategic agents and treat the replica allocation as a deliberate auction where node is incentivized to give his true quality of service for getting the replica; (2) our mechanism computes node utility for all possible replica destination and payments for those destination nodes, and the best appropriate node can be selected as the final placement destination (3) we show how to compute our mechanism with a distributed algorithm that is a straightforward extension to P2P allocation method and causes a overhead in convergence time. This approach of using an existing protocol as a substrate for distributed computation may prove useful in future development of P2P allocation algorithms. Our design and analysis of a strategy proof, feasible, VCG-based routing mechanism provides a new, promising direction in distributed algorithmic mechanism design, which has heretofore been focused mainly on P2P application.
  • Keywords
    distributed algorithms; game theory; peer-to-peer computing; protocols; quality of service; telecommunication network routing; P2P application; P2P file application; VCG-based routing mechanism; auction; convergence time; destination node; distributed algorithmic mechanism design; distributed computation; final placement destination; game theoretic approach; node utility; protocol; quality of service; real world P2P allocation algorithm; replica allocation; replica destination; selfish allocation avoidance; selfish allocation-problem; strategic agent; Algorithm design and analysis; Cost accounting; Games; Peer-to-peer computing; Quality of service; Resource management; Servers; P2P performance; VCG mechanism; game theory; replica allcation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Networks (ICON), 2012 18th IEEE International Conference on
  • Conference_Location
    Singapore
  • ISSN
    1556-6463
  • Print_ISBN
    978-1-4673-4521-7
  • Type

    conf

  • DOI
    10.1109/ICON.2012.6506598
  • Filename
    6506598