DocumentCode :
2027339
Title :
Using Open Source Tool for Developing 3D Graphic Simulations on PC-Clusters
Author :
Loewen, Johann ; Wardijono, Bheta Agus
Author_Institution :
Fachgebiet Tech. Inf., Univ. of Kassel, Kassel
fYear :
2008
fDate :
Nov. 30 2008-Dec. 3 2008
Firstpage :
580
Lastpage :
584
Abstract :
3D graphic simulation is one area of computergraphics field to representing geometry of objectsinto the scene. Scenegraph concept can be used as asolution for the management of geometry and scenesin graphical applications. OpenSceneGraph is oneopen source toolkit for developing graphicalsimulation based on OpenGL standard which use scenegraph management. This paper presents theusing of OpenSceneGraph as the open source tool kit for developing 3D graphic simulations based on distributed rendering on a PC-Cluster. Using a PCClusterto distribute the graphic rendering process is coupled with a significant effort because OpenSceneGraph does not support cluster rendering.
Keywords :
computer graphics; parallel processing; public domain software; rendering (computer graphics); workstation clusters; 3D graphic simulations; OpenGL standard; OpenSceneGraph; PC-clusters; computer graphics field; graphic rendering process; open source tool; scenegraph management; Aerospace simulation; Application software; Computational modeling; Computer graphics; Computer simulation; Image generation; Layout; Rendering (computer graphics); Solid modeling; Visualization; Graphic; Open Source; PC-Cluster; Simulation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Signal Image Technology and Internet Based Systems, 2008. SITIS '08. IEEE International Conference on
Conference_Location :
Bali
Print_ISBN :
978-0-7695-3493-0
Type :
conf
DOI :
10.1109/SITIS.2008.64
Filename :
4725857
Link To Document :
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