DocumentCode
2030932
Title
Assisting end-users in understanding and programming simulations
Author
Neumann, Christoph
Author_Institution
Oregon State Univ., Corvallis, OR, USA
fYear
2005
fDate
20-24 Sept. 2005
Firstpage
339
Lastpage
340
Abstract
We live in a media-rich environment. Today´s technology user is accustomed to visual, interactive content but faced with challenges for authoring such content. The divide between the user and the creator grows with the greater complexity of the media. We seek to enable end-users to develop their own virtual environments through end-user programming. In particular, we are interested in helping American football coaches create digital playbooks with animated content. Such an environment requires the presentation of a large amount of information. This information can be associated with virtual agents, spatial locations, particular play formations, etc. We are currently focusing on assistive visualization techniques for both the programming and presentation of the strategy information.
Keywords
authoring systems; computer animation; content management; data visualisation; digital simulation; software agents; sport; visual programming; American football coach; animated content; assistive visualization; content authoring; digital playbooks; end-user programming; play formation; simulation programming; simulation understanding; spatial location; virtual agents; virtual environment development; Animation; Automation; Computer languages; Humans; Prototypes; User centered design; Virtual environment; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Visual Languages and Human-Centric Computing, 2005 IEEE Symposium on
Print_ISBN
0-7695-2443-5
Type
conf
DOI
10.1109/VLHCC.2005.21
Filename
1509537
Link To Document