• DocumentCode
    2030932
  • Title

    Assisting end-users in understanding and programming simulations

  • Author

    Neumann, Christoph

  • Author_Institution
    Oregon State Univ., Corvallis, OR, USA
  • fYear
    2005
  • fDate
    20-24 Sept. 2005
  • Firstpage
    339
  • Lastpage
    340
  • Abstract
    We live in a media-rich environment. Today´s technology user is accustomed to visual, interactive content but faced with challenges for authoring such content. The divide between the user and the creator grows with the greater complexity of the media. We seek to enable end-users to develop their own virtual environments through end-user programming. In particular, we are interested in helping American football coaches create digital playbooks with animated content. Such an environment requires the presentation of a large amount of information. This information can be associated with virtual agents, spatial locations, particular play formations, etc. We are currently focusing on assistive visualization techniques for both the programming and presentation of the strategy information.
  • Keywords
    authoring systems; computer animation; content management; data visualisation; digital simulation; software agents; sport; visual programming; American football coach; animated content; assistive visualization; content authoring; digital playbooks; end-user programming; play formation; simulation programming; simulation understanding; spatial location; virtual agents; virtual environment development; Animation; Automation; Computer languages; Humans; Prototypes; User centered design; Virtual environment; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visual Languages and Human-Centric Computing, 2005 IEEE Symposium on
  • Print_ISBN
    0-7695-2443-5
  • Type

    conf

  • DOI
    10.1109/VLHCC.2005.21
  • Filename
    1509537