DocumentCode :
2032798
Title :
An evaluation of menu properties and pointing techniques in a projection-based VR environment
Author :
Das, Kaushik ; Borst, Christoph W.
Author_Institution :
Univ. of Louisiana at Lafayette, Lafayette, LA, USA
fYear :
2010
fDate :
20-21 March 2010
Firstpage :
47
Lastpage :
50
Abstract :
We studied menu performance for a rear-projected VR system. Our experiment considered layout (pie vs. linear list), placement (fixed vs. contextual), and pointing method (ray vs. alternatives that we call PAM: pointer-attached-to-menu). We also discuss results with respect to breadth (number of menu items) and depth (top-level and child menus). Standard ray pointing was usually faster than PAM, especially in second-level (child) menus, but error rates were lower for PAM in some cases. Subjective ratings were higher for ray-casting. Pie menus performed better than list layouts. Contextual pop-up menus were faster than fixed location.
Keywords :
pointing systems; user interfaces; virtual reality; menu property evaluation; pointing technique evaluation; projection-based VR environment; virtual reality; Casting; Command and control systems; Error analysis; Graphics; Haptic interfaces; Layout; Stability; Tracking; Virtual reality; Wrist; 3D Menus; Pointing; Virtual Reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
3D User Interfaces (3DUI), 2010 IEEE Symposium on
Conference_Location :
Waltham, MA
Print_ISBN :
978-1-4244-6846-1
Electronic_ISBN :
978-1-4244-6845-4
Type :
conf
DOI :
10.1109/3DUI.2010.5444721
Filename :
5444721
Link To Document :
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