• DocumentCode
    2032882
  • Title

    Effects of travel technique and gender on a divided attention task in a virtual environment

  • Author

    Suma, Evan A. ; Finkelstein, Samantha L. ; Clark, Seth ; Goolkasian, Paula ; Hodges, Larry F.

  • Author_Institution
    Univ. of North Carolina at Charlotte, Charlotte, NC, USA
  • fYear
    2010
  • fDate
    20-21 March 2010
  • Firstpage
    27
  • Lastpage
    34
  • Abstract
    We report a user study which compared four virtual environment travel techniques using a divided attention task. Participants used either real walking, gaze-directed, pointing-directed, or torso-directed travel to follow a target through an environment while simultaneously responding to auditory stimuli. In addition to travel technique, we investigated gender as a between-subjects variable and task difficulty (simple or complex) and task type (single or divided) as within-subjects variables. Real walking allowed superior performance over the pointing-directed technique on measures of navigation task performance and recognition of stimuli presented during navigation. This indicates that participants using real walking may have had more spare cognitive capacity to process and encode stimuli than those using pointing-directed travel. We also found a gender-difficulty interaction where males performed worse and responded slower to the attention task when the spatial task was more difficult, but no differences were observed for females between difficulty levels. While these results may be pertinent for the design of virtual environments, the nature and goal of the virtual environment tasks must be carefully considered to determine whether similar effects on performance can be expected under different conditions.
  • Keywords
    computerised navigation; user interfaces; virtual reality; auditory stimuli; divided attention task; gaze-directed travel; gender-difficulty interaction; pointing-directed technique; real walking; torso-directed travel; travel technique; virtual environment; Humans; Multimedia systems; Navigation; User centered design; Vehicle driving; Virtual environment; Virtual reality; Wire; locomotion; navigation; user study; virtual environments;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D User Interfaces (3DUI), 2010 IEEE Symposium on
  • Conference_Location
    Waltham, MA
  • Print_ISBN
    978-1-4244-6846-1
  • Electronic_ISBN
    978-1-4244-6845-4
  • Type

    conf

  • DOI
    10.1109/3DUI.2010.5444726
  • Filename
    5444726