• DocumentCode
    2037372
  • Title

    Surface generation for virtual reality displays with a limited polygonal budget

  • Author

    Cameron, B.M. ; Manduca, A. ; Robb, R.A.

  • Author_Institution
    Dept. of Physiol. & Biophys., Mayo Clinic, Rochester, MN, USA
  • Volume
    1
  • fYear
    1995
  • fDate
    23-26 Oct 1995
  • Firstpage
    438
  • Abstract
    Virtual reality offers the promise of highly interactive, natural control of the visualization process, greatly enhancing the scientific value of the data produced by medical imaging systems. Due to the computational and real time update requirements of virtual reality interfaces, however, the complexity of polygonal surfaces which can be displayed is limited. In this paper, we present a novel method for the production of a polygonal surface containing a pre-specified number of polygons from volumetric data. To preserve surface detail, we extract a set of curvature weights from the volumetric data and use these weights as the input to a 2-D Kohonen network. The adaptation of the network to the input vectors results in a display surface that preserves useful detail relative to the number of polygons used
  • Keywords
    biomedical imaging; image segmentation; self-organising feature maps; virtual reality; 2-D Kohonen network; curvature weights; limited polygonal budget; medical imaging systems; polygonal surface; surface generation; virtual reality displays; visualization process; volumetric data; Biomedical imaging; Computer displays; Data mining; Hardware; Image generation; Layout; Phase detection; Production; Real time systems; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image Processing, 1995. Proceedings., International Conference on
  • Conference_Location
    Washington, DC
  • Print_ISBN
    0-8186-7310-9
  • Type

    conf

  • DOI
    10.1109/ICIP.1995.529740
  • Filename
    529740