DocumentCode
2038074
Title
Social debugging game for learning & engagement
Author
Lee, Michael J.
Author_Institution
Inf. Sch., Univ. of Washington, Seattle, WA, USA
fYear
2012
fDate
Sept. 30 2012-Oct. 4 2012
Firstpage
227
Lastpage
228
Abstract
The dramatically changing availability and sharing of information online has created new opportunities for informal, discretionary learning, particularly for teenagers. This, along with the rise in online gaming across all ages and genders give rise to questions about how these resources can be used effectively for learning. In my work, I will investigate how social features such as achievement broadcasting, teamwork, and puzzle sharing in an online game can sustainably engage teens and their friends in social learning of programming concepts.
Keywords
computer aided instruction; computer games; gender issues; programming; achievement broadcasting; discretionary learning; genders; informal learning; online gaming; online information sharing; programming concept; puzzle sharing; social debugging game; social learning; teamwork; Broadcasting; Debugging; Educational institutions; Games; Programming profession;
fLanguage
English
Publisher
ieee
Conference_Titel
Visual Languages and Human-Centric Computing (VL/HCC), 2012 IEEE Symposium on
Conference_Location
Innsbruck
ISSN
1943-6092
Print_ISBN
978-1-4673-0852-6
Type
conf
DOI
10.1109/VLHCC.2012.6344526
Filename
6344526
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