Title :
Social debugging game for learning & engagement
Author_Institution :
Inf. Sch., Univ. of Washington, Seattle, WA, USA
fDate :
Sept. 30 2012-Oct. 4 2012
Abstract :
The dramatically changing availability and sharing of information online has created new opportunities for informal, discretionary learning, particularly for teenagers. This, along with the rise in online gaming across all ages and genders give rise to questions about how these resources can be used effectively for learning. In my work, I will investigate how social features such as achievement broadcasting, teamwork, and puzzle sharing in an online game can sustainably engage teens and their friends in social learning of programming concepts.
Keywords :
computer aided instruction; computer games; gender issues; programming; achievement broadcasting; discretionary learning; genders; informal learning; online gaming; online information sharing; programming concept; puzzle sharing; social debugging game; social learning; teamwork; Broadcasting; Debugging; Educational institutions; Games; Programming profession;
Conference_Titel :
Visual Languages and Human-Centric Computing (VL/HCC), 2012 IEEE Symposium on
Conference_Location :
Innsbruck
Print_ISBN :
978-1-4673-0852-6
DOI :
10.1109/VLHCC.2012.6344526