• DocumentCode
    2038997
  • Title

    A Unified Graphics Rendering Pipeline for Autostereoscopic Rendering

  • Author

    Kalaiah, Aravind ; Capin, Tolga K.

  • Author_Institution
    NVIDIA Inc., Ankara
  • fYear
    2007
  • fDate
    7-9 May 2007
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    Autostereoscopic displays require rendering a scene from multiple viewpoints. The architecture of current-generation graphics processors are still grounded in the historic evolution of monoscopic rendering. In this paper, we present a novel programmable rendering pipeline that renders to multiple viewpoints in a single pass. Our approach leverages on the computational and memory fetch coherence of rendering to multiple viewpoints to achieve significant speedup. We present an emulation of the principles of our pipeline using the current-generation GPUs and present a quantitative estimate of the benefits of our approach. We make a case for the new rendering pipeline by demonstrating its benefits for a range of applications such as autostereoscopic rendering and for shadow map computation for a scene with multiple light sources.
  • Keywords
    rendering (computer graphics); three-dimensional displays; autostereoscopic displays; autostereoscopic rendering; computational coherence; current-generation graphics processors; memory fetch coherence; monoscopic rendering; multiple light sources; programmable rendering pipeline; shadow map computation; unified graphics rendering pipeline; Acceleration; Application software; Computer architecture; Computer graphics; Displays; Filling; Hardware; Layout; Pipelines; Rendering (computer graphics); 3D Graphics; Computer Graphics; autostereoscopic rendering;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3DTV Conference, 2007
  • Conference_Location
    Kos Island
  • Print_ISBN
    978-1-4244-0722-4
  • Electronic_ISBN
    978-1-4244-0722-4
  • Type

    conf

  • DOI
    10.1109/3DTV.2007.4379427
  • Filename
    4379427