• DocumentCode
    2041529
  • Title

    Conditional preferences for social systems

  • Author

    Stirling, Wynn C. ; Goodrich, Michael A.

  • Author_Institution
    Dept. of Electr. & Comput. Eng., Brigham Young Univ., Provo, UT, USA
  • Volume
    2
  • fYear
    2001
  • fDate
    2001
  • Firstpage
    995
  • Abstract
    The design of artificial decision-making systems must be founded on some notion of rationality. Conventional multi-agent decision-making methodologies, such as von Neumann-Morgenstern game theory, are based on the paradigm of individual rationality, which requires decision makers to take the action that is best for themselves, regardless of its effect on other decision makers. Relaxing the demand for the "best possible" decision, however, opens the way to accommodate the preferences of others. Satisficing game theory is a new approach to multi-agent decision making that permits decision makers to adjust their preferences in a controlled way to give consideration to others by permitting conditional preferences whereby a decision maker is able to adjust its preferences as a function of the preferences of others
  • Keywords
    decision support systems; decision theory; game theory; multi-agent systems; artificial decision making systems; conditional preferences; multi-agent decision making; rationality; satisficing game theory; social systems; Biological system modeling; Computer science; Decision making; Decision theory; Design engineering; Game theory; Humans;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems, Man, and Cybernetics, 2001 IEEE International Conference on
  • Conference_Location
    Tucson, AZ
  • ISSN
    1062-922X
  • Print_ISBN
    0-7803-7087-2
  • Type

    conf

  • DOI
    10.1109/ICSMC.2001.973048
  • Filename
    973048