DocumentCode
2044543
Title
Autonomous environment analysis and data transfer architecture for VR application
Author
Shinjoh, Atsushi ; Yoshida, Shigeki
Author_Institution
Int. Acad. of Media Arts & Sci., Gifu, Japan
Volume
1
fYear
2000
fDate
2000
Firstpage
301
Abstract
Most of VR application uses the high-speed and private network, for data transfer between the connections of each virtual environment, because it as impossible to keep the data transfer rate stable in the public network such as the Internet. This situation makes the initial and running cost of VR application expensive. To apply the results of VR research to the society, it is very important to reduce the initial and running cost of it. This paper describes the data transfer architecture for VR application. It. gives the VR application the stable network connection in the unstable and public network such as the Internet, The initial and running cost of VR application will be reduced by the use of public network. Evaluation system was developed and summarized through the experiences
Keywords
electronic data interchange; information networks; virtual reality; Internet; VR application; autonomous environment analysis; data transfer architecture; data transfer rate; public network; virtual reality; Application software; Art; Codecs; Computer architecture; Costs; Data analysis; IP networks; Motion pictures; Streaming media; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Industrial Electronics Society, 2000. IECON 2000. 26th Annual Confjerence of the IEEE
Conference_Location
Nagoya
Print_ISBN
0-7803-6456-2
Type
conf
DOI
10.1109/IECON.2000.973167
Filename
973167
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