DocumentCode
2045420
Title
Performance Evaluation of Peer-to-Peer Gaming Overlays
Author
Lehn, Max ; Triebel, Tonio ; Leng, Christof ; Buchmann, Alejandro ; Effelsberg, Wolfgang
Author_Institution
Databases & Distrib. Syst., Tech. Univ. Darmstadt, Darmstadt, Germany
fYear
2010
fDate
25-27 Aug. 2010
Firstpage
1
Lastpage
2
Abstract
In this demo we present a performance evaluation testbed for peer-to-peer gaming overlays. It consists of a 3D first person shooter game that is designed to run in a simulated network environment as well as on a real network. Simulation with autonomous players (bots) guarantees scalability, a controlled workload, and reproducible results; a prototype deployment on a real network can then validate the simulation results. The information dissemination overlay pSense is implemented as a first subject for evaluation.
Keywords
computer games; peer-to-peer computing; performance evaluation; 3D first person shooter game; autonomous players; controlled workload; information dissemination overlay; pSense; peer-to-peer gaming overlays; performance evaluation; Extraterrestrial measurements; Games; Humans; Peer to peer computing; Planets; Prototypes; Rendering (computer graphics);
fLanguage
English
Publisher
ieee
Conference_Titel
Peer-to-Peer Computing (P2P), 2010 IEEE Tenth International Conference on
Conference_Location
Delft
Print_ISBN
978-1-4244-7140-9
Electronic_ISBN
978-1-4244-7139-3
Type
conf
DOI
10.1109/P2P.2010.5569975
Filename
5569975
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