• DocumentCode
    2047198
  • Title

    Rendering of 3D Cloud for Marine Search and Rescue Simulator in Real-time

  • Author

    Shen, Helong ; Yin, Yong ; Li, Yongjin

  • Author_Institution
    Key Lab. of Marine Simulation & Control, Dalian Maritime Univ., Dalian, China
  • fYear
    2009
  • fDate
    11-14 Aug. 2009
  • Firstpage
    170
  • Lastpage
    174
  • Abstract
    Based on the previous work of modeling dynamic 3D cloud using Cellular Automata, this paper renders realistic 3D cloud for Marine Search and Rescue Simulator visual system in real-time. Physically based light interaction is implemented by Open Scene Graph with a common PC. Light scattering and absorbing is considered. After the 3D cloud integrated into the visual scene, experimental results show that it has realistic effect with fast rendering speed. It is suitable for the applications of real-time simulation, Marine Search and Rescue Simulator especially.
  • Keywords
    cellular automata; clouds; marine systems; real-time systems; rendering (computer graphics); solid modelling; cellular automata; dynamic 3D cloud modeling; light absorbing; light scattering; marine search; open scene graph; real-time rescue simulator visual system; real-time simulation; Cameras; Clouds; Computational modeling; Computer simulation; Helicopters; Layout; Real time systems; Rendering (computer graphics); Shape control; Visual system; 3D cloud rendering; cellular automata; marine search and rescue simulator; real-time;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics, Imaging and Visualization, 2009. CGIV '09. Sixth International Conference on
  • Conference_Location
    Tianjin
  • Print_ISBN
    978-0-7695-3789-4
  • Type

    conf

  • DOI
    10.1109/CGIV.2009.55
  • Filename
    5298211