• DocumentCode
    2047243
  • Title

    FreshUP — Implementation and evaluation of a pervasive game for freshmen

  • Author

    Köhlmann, Wiebke ; Zender, Raphael ; Lucke, Ulrike

  • Author_Institution
    Inst. of Comput. Sci., Univ. of Potsdam, Potsdam, Germany
  • fYear
    2012
  • fDate
    19-23 March 2012
  • Firstpage
    691
  • Lastpage
    696
  • Abstract
    Students beginning their studies at university face manifold problems such as orientation in a new environment and organizing their courses. In contrast to a conventional scavenger hunt, mobile pervasive games, bridging in-game and real world activities, have the potential to provide help in a motivating manner using new technology which is currently becoming more and more common. This paper presents the implementation and evaluation of the pervasive browser-based learning game “FreshUP”, which aims at helping to overcome the initial difficulties of freshmen.
  • Keywords
    computer aided instruction; computer games; educational courses; educational institutions; ubiquitous computing; FreshUP game; freshman course; freshmen student; pervasive browser-based learning game; university; Computer science; Educational institutions; Engines; Games; Servers; Smart phones; SOA; campus; e-learning; freshmen; mobile devices; pervasive game;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Pervasive Computing and Communications Workshops (PERCOM Workshops), 2012 IEEE International Conference on
  • Conference_Location
    Lugano
  • Print_ISBN
    978-1-4673-0905-9
  • Electronic_ISBN
    978-1-4673-0906-6
  • Type

    conf

  • DOI
    10.1109/PerComW.2012.6197602
  • Filename
    6197602