DocumentCode
2048255
Title
A Motion Retargeting Method for Topologically Different Characters
Author
Lu, Wenyu ; Liu, Yan ; Sun, Jizhou ; Sun, Libo
Author_Institution
Sch. of Comput. Sci. & Technol., Tianjin Univ., Tianjin, China
fYear
2009
fDate
11-14 Aug. 2009
Firstpage
96
Lastpage
100
Abstract
In this paper, we present a real-time method for motion retargeting between topologically different characters. An intermediate skeleton is used for setting correspondence between nodes of the source skeleton and the target skeleton. When animal-to-human motion retargeting is performed, segment lengths of the intermediate skeleton are adjusted to address the problem such as upper limbs unable to reach the ground. To get a satisfactory motion, an improved adaptation principle based on end effector constraints is introduced for eliminating undesirable phenomena.
Keywords
computer animation; motion estimation; end effector constraint; intermediate skeleton; motion retargeting method; topologically different character; Animation; Computer graphics; Computer science; End effectors; Foot; Kinematics; Optical devices; Skeleton; Sun; Visualization; Intermediate Skeleton; Motion Editing; Motion Retargeting; end effector;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics, Imaging and Visualization, 2009. CGIV '09. Sixth International Conference on
Conference_Location
Tianjin
Print_ISBN
978-0-7695-3789-4
Type
conf
DOI
10.1109/CGIV.2009.53
Filename
5298342
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