Title : 
Interconnection of game worlds and physical environments in educational settings
         
        
            Author : 
Zender, Raphael ; Lucke, Ulrike ; Maciuszek, Dennis ; Martens, Alke
         
        
            Author_Institution : 
Inst. of Comput. Sci., Univ. of Rostock, Rostock, Germany
         
        
        
        
        
        
            Abstract : 
This article describes the use of a service-oriented architecture to bridge the gap between different environments in the context of game-based learning. This is verified by a combination of face-to-face scenarios with online tools and virtual worlds. Results of a prototypical evaluation are stated to verify the validity of the approach. Furthermore, the applications and possible extensions of the developed system are discussed.
         
        
            Keywords : 
computer aided instruction; computer games; software architecture; virtual reality; educational settings; face-to-face scenarios; game based learning; game worlds; physical environments; prototypical evaluation; service oriented architecture; virtual worlds; Artificial intelligence; Computer architecture; Computer science; Context-aware services; Intelligent robots; Prototypes; Second Life; Service oriented architecture; Streaming media; Virtual environment;
         
        
        
        
            Conference_Titel : 
Network and Systems Support for Games (NetGames), 2009 8th Annual Workshop on
         
        
            Conference_Location : 
Paris
         
        
            Print_ISBN : 
978-1-4244-5603-1
         
        
            Electronic_ISBN : 
978-1-4244-5604-8
         
        
        
            DOI : 
10.1109/NETGAMES.2009.5446223