DocumentCode
2059041
Title
Measurement and analysis of World of Warcraft in mobile WiMAX networks
Author
Wang, Xiaofei ; Kim, Hyunchul ; Vasilakos, Athanasios V. ; Kwon, Ted Taekyoung ; Choi, Yanghee ; Choi, Sunghyun ; Jang, Hanyoung
Author_Institution
Sch. of Comput. Sci. & Eng., Seoul Nat. Univ., Seoul, South Korea
fYear
2009
fDate
23-24 Nov. 2009
Firstpage
1
Lastpage
6
Abstract
Online games have been played mainly over wired networks due to high speed links and capable desktop computers. The advances in mobile devices and ever increasing wireless link bandwidth motivate us to study whether players can enjoy online gaming over broadband wireless networks such as mobile WiMAX networks. In this paper we carry out the World of Warcraft (WoW) measurements via the mobile WiMAX networks and analysis the performance. We focus on two aspects: (1) application level packet dynamics such as RTT and jitter; (2) WiMAX link level statistics such as wireless link quality and handovers. We measure various scenarios for comprehensive analysis of WoW traffic and WiMAX link-layer characteristics. Finally we discuss how to improve the service quality of WiMAX online gaming.
Keywords
WiMax; computer games; mobile computing; statistics; RTT dynamics; WoW analysis; WoW measurement; World of Warcraft game; application level packet dynamics; handovers; jitter dynamics; link level statistics; mobile WiMAX networks; online games; wireless link quality; Bandwidth; Delay; Performance analysis; Performance loss; Telecommunication computing; Telecommunication traffic; Web and internet services; WiMAX; Wireless LAN; Wireless networks; Measurement; WiMAX; analysis; online game;
fLanguage
English
Publisher
ieee
Conference_Titel
Network and Systems Support for Games (NetGames), 2009 8th Annual Workshop on
Conference_Location
Paris
Print_ISBN
978-1-4244-5603-1
Electronic_ISBN
978-1-4244-5604-8
Type
conf
DOI
10.1109/NETGAMES.2009.5446236
Filename
5446236
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