• DocumentCode
    2064864
  • Title

    Shape from shading for non-Lambertian surfaces

  • Author

    Bakshi, Sanjay ; Yang, Yee-Hong

  • Author_Institution
    Dept. of Comput. Sci., Saskatchewan Univ., Saskatoon, Sask., Canada
  • Volume
    2
  • fYear
    1994
  • fDate
    13-16 Nov 1994
  • Firstpage
    130
  • Abstract
    It is known that most real surfaces are neither perfectly diffuse (Lambertian) nor ideally specular (mirror-like); however, most shape-from-shading algorithms assume Lambertian reflectance. It is necessary to develop new techniques to solve the shape-from-shading problem. These techniques must be able to recover the shape of objects whose surfaces are not necessarily Lambertian. A new heuristic-based algorithm, called the general shading logic algorithm, is proposed to recover the shape of objects whose surfaces are non-Lambertian. This algorithm is based on the shading logic algorithm recently proposed by Vega and Yang (see IEEE Transactions on Pattern Analysis and Machine Intelligence, vol.15, no.6, p.592-597, 1993). The proposed algorithm is flexible enough to work with a more general reflectance model. To demonstrate that the proposed algorithm can cope with a wide range of reflectance models, a physically-based model for light reflection is used that can approximate rough surfaces. The model of light reflection used is similar to the Torrance-Sparrow (1967) approach. The general shading logic algorithm has been implemented and evaluated experimentally. The experimental results of the proposed algorithm are very encouraging and the performance is demonstrated by extensive experiments using a wide variety of synthesized and real objects
  • Keywords
    image reconstruction; light reflection; reflectivity; Lambertian reflectance; Torrance-Sparrow approach; experimental results; general shading logic algorithm; heuristic based algorithm; image reconstruction; light reflection; non-Lambertian surfaces; performance; physically based model; real objects; reflectance model; rough surfaces approximation; shape from shading algorithms; shape recovery; synthesized objects; Computer vision; Laboratories; Logic; Optical reflection; Reflectivity; Rough surfaces; Shape control; Sun; Surface reconstruction; Surface roughness;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image Processing, 1994. Proceedings. ICIP-94., IEEE International Conference
  • Conference_Location
    Austin, TX
  • Print_ISBN
    0-8186-6952-7
  • Type

    conf

  • DOI
    10.1109/ICIP.1994.413545
  • Filename
    413545