DocumentCode
2067195
Title
Performing 3D scene and animation authoring tasks efficiently: an innovative approach
Author
Elcacho, Colette ; Schäfer, Arno ; Dörner, Ralf ; Luckas, Volker
Author_Institution
Fraunhofer Inst. for Comput. Graphics, Darmstadt, Germany
fYear
1998
fDate
22-26 Jun 1998
Firstpage
242
Lastpage
244
Abstract
3D animation is becoming a key technology in application areas such as information visualization, telecommunications or teaching and training systems. In addition, the application potential of 3D animation is growing due to innovations like VRML. The authoring of 3D scenes and animations is, therefore, increasingly becoming a task in areas other than its classical application areas, entertainment and marketing, and is not only performed by professional computer animators. Accordingly, there is a rising demand for authoring tools that are efficient and easy to use, cost-effective, flexible and suitable for distributed systems. In this paper a concept for authoring 3D animations that can fulfil these requirements is presented. Based upon an element-oriented approach similar to clip art in drawing, authoring efficiency is increased. The concept is described and its implementation and applications are briefly discussed
Keywords
authoring systems; computer animation; data visualisation; distributed processing; solid modelling; 3D animation; 3D scene authoring; VRML; animation authoring; authoring tools; clip art; distributed systems; drawing; element-oriented approach; entertainment; information visualization; innovative approach; marketing; teaching; telecommunications; training; Animation; Application software; Computer graphics; Electrical capacitance tomography; Humans; Industrial training; Layout; Management training; Production planning; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics International, 1998. Proceedings
Conference_Location
Hannover
Print_ISBN
0-8186-8445-3
Type
conf
DOI
10.1109/CGI.1998.694272
Filename
694272
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