Title :
Learning Biology with the Animated Agent in Game Based Learning Environment
Author_Institution :
Inst. of Technol. & Vocational Educ., Nat. Taipei Univ. of Technol., Taipei, Taiwan
Abstract :
The paper delineates the design of the animated agent with using Socratic dialogue to facilitate learning in game based learning environment (the biology adventure). Especially, the biology adventure is designed to model virtual scenarios of the human circulatory system. It presents natural phenomena and inquiry prompts to emphasize the conceptual knowledge of the human circulatory system. Specifically, the spatial aesthetics attract students in the interactive environment that represents the complex biology structure. It is the spirit of the game which students play as the biologist. Through the exploration, students interact with the animated agent to examine their concepts continuously as well as organize their mental models.
Keywords :
biology; computer aided instruction; computer animation; computer games; game theory; animated agent; biology adventure; complex biology structure; game based learning; human circulatory system; socratics dialogue; virtual scene design; Biological system modeling; Games; Heart; Humans; Red blood cells; White blood cells; game based learning; the animated agent;
Conference_Titel :
Advanced Learning Technologies (ICALT), 2010 IEEE 10th International Conference on
Conference_Location :
Sousse
Print_ISBN :
978-1-4244-7144-7
DOI :
10.1109/ICALT.2010.118