DocumentCode
2071512
Title
Effects of joystick mapping and field-of-view on human performance in virtual walkthroughs
Author
Lapointe, Jean-François ; Vinson, Norman G.
fYear
2002
fDate
2002
Firstpage
490
Lastpage
493
Abstract
Virtual environments are increasingly used to visit virtual mockups of proposed buildings or virtualized models of real sites or buildings. This paper presents the results of a human-machine interaction experiment aimed at measuring the effects of the real field-of-view (FOV) and of the use of a third joystick axis on human performance for navigation in virtual walkthroughs in a closed-space environment. The results indicate that neither the real FOV nor the third joystick axis significantly affect performance. There is however a perceived increase of immersion with the larger real FOV, and an added freedom of movement when a third axis of movement is mapped onto the joystick.
Keywords
interactive devices; programming environments; virtual reality; closed-space environment; field-of-view effect; human performance; human-machine interaction experiment; joystick mapping; virtual environments; virtual mockups; virtual walkthroughs; virtualized models; Councils; Displays; Elevators; Humans; Keyboards; Man machine systems; Mice; Navigation; Usability; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
3D Data Processing Visualization and Transmission, 2002. Proceedings. First International Symposium on
Print_ISBN
0-7695-1521-4
Type
conf
DOI
10.1109/TDPVT.2002.1024104
Filename
1024104
Link To Document