DocumentCode :
2072206
Title :
Generating autonomous time-varying virtual cities
Author :
Honda, Masanobu ; Mizuno, Kazunori ; Fukui, Yukio ; Nishihara, Seiichi
Author_Institution :
Dept. of Comput. Sci., Tsukuba Univ., Ibaraki, Japan
fYear :
2004
fDate :
18-20 Nov. 2004
Firstpage :
45
Lastpage :
52
Abstract :
We propose an approach to generating virtual cities that vary dynamically over time, focusing on the layout of artificial elements such as building, roads, and traffic lights. We first define an environment vector as the amount of features reflecting economic and functional activities of city´s residents in each block surrounded by roads. Our method generates virtual cities by deleting and locating buildings from two points of view: building layouts using environment vectors, which can represent features, themselves to generate cityscapes, and time-varying using changes of vectors to vary cityscapes. We introduce three modules of our city model briefly, and describe how our system relocates buildings in each block. In addition, we demonstrate that our method can represent features and generate various cityscapes that vary over time.
Keywords :
building; computer animation; town and country planning; virtual reality; Internet; building layout; building relocation; computer animation; time-varying virtual city; virtual reality; Buildings; Cities and towns; Computer science; Environmental economics; Internet; Layout; Motion pictures; Production; Road transportation; Urban planning;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Cyberworlds, 2004 International Conference on
Print_ISBN :
0-7695-2140-1
Type :
conf
DOI :
10.1109/CW.2004.34
Filename :
1366153
Link To Document :
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