DocumentCode :
2073841
Title :
Fractal coding in an object-based system
Author :
Franich, R.E.H. ; Lagendijk, R.L. ; Biemond, Jan
Author_Institution :
Delft Univ. of Technol., Netherlands
Volume :
2
fYear :
1994
fDate :
13-16 Nov 1994
Firstpage :
405
Abstract :
Object based coding schemes require some kind of texture coding for the objects. We investigate fractal coding techniques for this purpose. The quadtree structure which is used as a basis for the description of object shape is also used as a framework for the fractal coding
Keywords :
fractals; image sequences; image texture; video coding; fractal coding; object shape; object-based system; quadtree structure; texture coding; video sequence coding; Data structures; Discrete cosine transforms; Encoding; Fractals; Image coding; Information theory; Shape; Video codecs; Video sequences;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image Processing, 1994. Proceedings. ICIP-94., IEEE International Conference
Conference_Location :
Austin, TX
Print_ISBN :
0-8186-6952-7
Type :
conf
DOI :
10.1109/ICIP.1994.413601
Filename :
413601
Link To Document :
بازگشت