DocumentCode :
2074706
Title :
Exponentially many steps for finding a Nash equilibrium in a bimatrix game
Author :
Savani, Rahul ; Von Stengel, Bernhard
Author_Institution :
Dept. of Math., London Sch. of Econ., UK
fYear :
2004
fDate :
17-19 Oct. 2004
Firstpage :
258
Lastpage :
267
Abstract :
The Lemke-Howson algorithm is the classical algorithm for the problem NASH of finding one Nash equilibrium of a bimatrix game. It provides a constructive and elementary proof of existence of an equilibrium, by a typical "directed parity argument", which puts NASH into the complexity class PPAD. This paper presents a class of bimatrix games for which the Lemke-Howson algorithm takes, even in the best case, exponential time in the dimension d of the game, requiring Ω((θ34/)d) many steps, where θ is the golden ratio. The "parity argument" for NASH is thus explicitly shown to be inefficient. The games are constructed using pairs of dual cyclic polytopes with 2d suitably labeled facets in d-space.
Keywords :
computational complexity; game theory; matrix algebra; Lemke-Howson algorithm; Nash equilibrium; bimatrix game; complexity class PPAD; directed parity argument; dual cyclic polytopes; exponential time; Algorithm design and analysis; Complexity theory; Computer science; Electronic commerce; Game theory; IP networks; Linear programming; Mathematics; Nash equilibrium; Routing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Foundations of Computer Science, 2004. Proceedings. 45th Annual IEEE Symposium on
ISSN :
0272-5428
Print_ISBN :
0-7695-2228-9
Type :
conf
DOI :
10.1109/FOCS.2004.28
Filename :
1366245
Link To Document :
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