• DocumentCode
    2075295
  • Title

    Adaptive interaction in virtual worlds using evolutionary algorithms

  • Author

    Luga, Herve ; Destruel, Christophe ; Duthen, Yves ; Caubet, R.

  • Author_Institution
    IRIT, Toulouse
  • fYear
    1996
  • fDate
    11-14 Nov 1996
  • Firstpage
    102
  • Lastpage
    106
  • Abstract
    In virtual worlds, artificial agents interact with human controlled clones. Our previous studies on the InVitram simulation model, where behaviors were described by PROLOG-like rules show the difficulty it is to tune these local behaviors to produce a coherent response to human inputs. In this article, we present a model for the automatic generation of virtual entities dealing with local and global control systems
  • Keywords
    adaptive systems; computer animation; digital simulation; large-scale systems; InVitram simulation model; PROLOG-like rules; adaptive interaction; artificial agents; evolutionary algorithms; global control systems; local control systems; virtual entities; virtual worlds; Animation; Art; Biological cells; Evolutionary computation; Genetic algorithms; Learning systems; Level control; Neural networks; Personal communication networks; Testing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Robot and Human Communication, 1996., 5th IEEE International Workshop on
  • Conference_Location
    Tsukuba
  • Print_ISBN
    0-7803-3253-9
  • Type

    conf

  • DOI
    10.1109/ROMAN.1996.568775
  • Filename
    568775