• DocumentCode
    2082544
  • Title

    Using Game Quests to Incorporate Learning Tasks within a Virtual World

  • Author

    Chen, Zhi-Hong ; Chan, Tak-Wai

  • Author_Institution
    Grad. Inst. of Network Learning Technol., Nat. Central Univ., Jhungli, Taiwan
  • fYear
    2010
  • fDate
    5-7 July 2010
  • Firstpage
    750
  • Lastpage
    751
  • Abstract
    Although game-based learning recently draws an increasing number of researchers´ attention, few studies, on one hand, emphasize the usage of game quests for educational purposes. One the other hand, current work still lacks enough successful cases to demonstrate how we can relate digital games with school curriculums well. In this paper, we design a game-based environment, Quest Island, to attempt to address the two issues. We hope our design experience and some lessons learned could be helpful to tackle the issues.
  • Keywords
    computer aided instruction; computer games; virtual reality; Quest Island; digital games; educational purpose; game based learning; game quests; learning tasks; school curriculum; virtual world; Animals; Educational institutions; Games; Mathematics; Positron emission tomography; Problem-solving; Game-based learning; learning tasks; quests;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies (ICALT), 2010 IEEE 10th International Conference on
  • Conference_Location
    Sousse
  • Print_ISBN
    978-1-4244-7144-7
  • Type

    conf

  • DOI
    10.1109/ICALT.2010.221
  • Filename
    5572474