DocumentCode
2085606
Title
Adapting an Educational Game for Spanish Orthography to make it Adaptive and Accessible
Author
Carmona, Cristina ; Bueno, David ; Jimenez, Miguel A.
Author_Institution
Dept. de Lenguajes y Cienc. de la Comput., Univ. de Malaga, Malaga
fYear
2008
fDate
1-5 July 2008
Firstpage
159
Lastpage
161
Abstract
This paper explains SAMO, an educational game for Spanish orthography. The game is an evolution of MITO, which was evaluated with real students. Using information obtained from this evaluation, which highlighted some shortcomings from the pedagogical and access point of view, a new game has been developed, using a new architecture, with a new teaching methodology and accessibility features.
Keywords
computer aided instruction; computer games; educational aids; MITO; SAMO; Spanish orthography; educational game; teaching methodology; Education; Educational institutions; Educational technology; Equal opportunities; Focusing; Games; Performance evaluation; Programming profession; Visualization; Writing;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Learning Technologies, 2008. ICALT '08. Eighth IEEE International Conference on
Conference_Location
Santander, Cantabria
Print_ISBN
978-0-7695-3167-0
Type
conf
DOI
10.1109/ICALT.2008.117
Filename
4561655
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