• DocumentCode
    2085606
  • Title

    Adapting an Educational Game for Spanish Orthography to make it Adaptive and Accessible

  • Author

    Carmona, Cristina ; Bueno, David ; Jimenez, Miguel A.

  • Author_Institution
    Dept. de Lenguajes y Cienc. de la Comput., Univ. de Malaga, Malaga
  • fYear
    2008
  • fDate
    1-5 July 2008
  • Firstpage
    159
  • Lastpage
    161
  • Abstract
    This paper explains SAMO, an educational game for Spanish orthography. The game is an evolution of MITO, which was evaluated with real students. Using information obtained from this evaluation, which highlighted some shortcomings from the pedagogical and access point of view, a new game has been developed, using a new architecture, with a new teaching methodology and accessibility features.
  • Keywords
    computer aided instruction; computer games; educational aids; MITO; SAMO; Spanish orthography; educational game; teaching methodology; Education; Educational institutions; Educational technology; Equal opportunities; Focusing; Games; Performance evaluation; Programming profession; Visualization; Writing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies, 2008. ICALT '08. Eighth IEEE International Conference on
  • Conference_Location
    Santander, Cantabria
  • Print_ISBN
    978-0-7695-3167-0
  • Type

    conf

  • DOI
    10.1109/ICALT.2008.117
  • Filename
    4561655