DocumentCode :
2085606
Title :
Adapting an Educational Game for Spanish Orthography to make it Adaptive and Accessible
Author :
Carmona, Cristina ; Bueno, David ; Jimenez, Miguel A.
Author_Institution :
Dept. de Lenguajes y Cienc. de la Comput., Univ. de Malaga, Malaga
fYear :
2008
fDate :
1-5 July 2008
Firstpage :
159
Lastpage :
161
Abstract :
This paper explains SAMO, an educational game for Spanish orthography. The game is an evolution of MITO, which was evaluated with real students. Using information obtained from this evaluation, which highlighted some shortcomings from the pedagogical and access point of view, a new game has been developed, using a new architecture, with a new teaching methodology and accessibility features.
Keywords :
computer aided instruction; computer games; educational aids; MITO; SAMO; Spanish orthography; educational game; teaching methodology; Education; Educational institutions; Educational technology; Equal opportunities; Focusing; Games; Performance evaluation; Programming profession; Visualization; Writing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Advanced Learning Technologies, 2008. ICALT '08. Eighth IEEE International Conference on
Conference_Location :
Santander, Cantabria
Print_ISBN :
978-0-7695-3167-0
Type :
conf
DOI :
10.1109/ICALT.2008.117
Filename :
4561655
Link To Document :
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