• DocumentCode
    2086028
  • Title

    Real-Time Volume Caustics with Image-Based Photon Tracing

  • Author

    Wang, Yuxiang ; Wang, Bin ; Chen, Li

  • fYear
    2011
  • fDate
    15-17 Sept. 2011
  • Firstpage
    71
  • Lastpage
    78
  • Abstract
    Rendering of volume caustics in participating media is often expensive, even with different acceleration approaches. Basic volume photon tracing is used to render such effects, but rather slow due to its massive quantity of photons to be traced. In this paper we present an image-based volume photon tracing method for rendering volume caustics at real-time frame rates. Motivated by multi-image based photon tracing, our technique uses multiple depth maps to accelerate the intersection test procedure, achieving a plausible and fast rendering of volume caustics. Each photon dynamically selects the depth map layer for intersection test, and the test converges to an approximate solution using image space methods in a few recursions. This allows us to compute photon distribution in participating media while avoiding massive computation on accurate intersection tests with scene geometry. We demonstrate that our technique, combined with photon splatting techniques, is able to render volume caustics caused by multiple refractions.
  • Keywords
    image processing; real-time systems; rendering (computer graphics); Image based photon tracing; Real-time volume caustics; image space methods; photon splatting techniques; real-time frame rates; volume caustics rendering; Equations; Estimation; Geometry; Graphics processing unit; Media; Photonics; Rendering (computer graphics); Real-time rendering; image space; volume caustics;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer-Aided Design and Computer Graphics (CAD/Graphics), 2011 12th International Conference on
  • Conference_Location
    Jinan
  • Print_ISBN
    978-1-4577-1079-7
  • Type

    conf

  • DOI
    10.1109/CAD/Graphics.2011.24
  • Filename
    6062768