DocumentCode
2089324
Title
Autonomous Behavior Generator for a Companion Robot "SELF" with which Humans Do Not Get Bored
Author
Mori, Yoshikazu ; Ojima, Yosuke ; Ishida, Masayuki ; Kubota, Naoyuki
Author_Institution
Ibaraki Univ., Ibaraki
fYear
2007
fDate
23-27 May 2007
Firstpage
1216
Lastpage
1220
Abstract
In this paper, we propose a robot behavior generation scheme that generates behaviors based on the senses of "curiosity" and "boredom," to create a companion robot named SELF with which humans do not get bored. The scheme was developed using a simple but unique simulation environment. A red ball and a blue ball were displayed on the computer, and the human subject moved the red ball. A behavior generator was designed based on natural inter human interaction patterns, utilizing conditional probability. The autonomous learning capability of SELF was realized by updating this conditional probability. Our studies reveal that interaction capability and animal-like speed are required for a companion robot. In addition, this paper shows how SELF can have a sense of curiosity and boredom as seen in animals, including humans, by using the developed scheme. The impressions of the robot behavior generated by the proposed scheme were examined using the simulation environment where the blue ball was controlled by the proposed scheme.
Keywords
intelligent robots; learning (artificial intelligence); mobile robots; SELF companion robot; autonomous behavior generator; autonomous learning; boredom; curiosity; Design engineering; Human robot interaction; Intelligent robots; Intelligent systems; Mechanical systems; Mobile robots; Modeling; Positron emission tomography; Robot sensing systems; Wheels;
fLanguage
English
Publisher
ieee
Conference_Titel
Complex Medical Engineering, 2007. CME 2007. IEEE/ICME International Conference on
Conference_Location
Beijing
Print_ISBN
978-1-4244-1077-4
Electronic_ISBN
978-1-4244-1078-1
Type
conf
DOI
10.1109/ICCME.2007.4381937
Filename
4381937
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