• DocumentCode
    2093053
  • Title

    Real-Time Multi-scale Refraction under All-Frequency Environmental Lighting

  • Author

    Jie Guo ; Jingui Pan

  • Author_Institution
    State Key Lab. for Novel Software Technol., Nanjing Univ., Nanjing, China
  • fYear
    2013
  • fDate
    16-18 Nov. 2013
  • Firstpage
    131
  • Lastpage
    139
  • Abstract
    We present a novel approach for real-time rendering of transparent objects with multi-scale rough refraction under all-frequency environmental lighting. In our rendering system, the normal distribution function (NDF) of the surface bumps is expressed via mixtures of von Mises-Fisher (vMF) distributions, while the corresponding perturbation of refracted rays (RDF) can be approximated as a spherical warp of NDF, taking into account correction factors. Under the assumption of two-sided refraction, we first generate the vMF lobes of the front surface refraction. Based on these lobes, we then estimate the RDF of back surface as a warped convolution of macroscopic and microscopic NDFs within the footprint of each lobe. Moreover, summed-area tables and dual-paraboloid maps are adopted to efficiently represent the environmental lighting in order to support fully dynamic lighting conditions. We finally get a coherent rendering at the different scales that reproduces high-quality meso- and micro-geometric effects under real-time performance.
  • Keywords
    lighting; rendering (computer graphics); RDF; all-frequency environmental lighting; correction factors; dual-paraboloid maps; dynamic lighting conditions; front surface refraction; macroscopic NDF; mesogeometric effects; microgeometric effects; microscopic NDF; normal distribution function; realtime multiscale rough refraction; realtime rendering; refracted rays; spherical warp; summed-area tables; surface bumps; two-sided refraction; vMF distributions; von Mises-Fisher distributions; Brain modeling; Gaussian distribution; Real-time systems; Rendering (computer graphics); Resource description framework; Rough surfaces; Surface roughness; BTDF; Multi-scale Refraction; Real-time Rendering; von Mises-Fisher Distribution;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer-Aided Design and Computer Graphics (CAD/Graphics), 2013 International Conference on
  • Conference_Location
    Guangzhou
  • Type

    conf

  • DOI
    10.1109/CADGraphics.2013.25
  • Filename
    6814988