Title :
Evaluating the Effectiveness of Board Game Usage to Teach GSE Dynamics
Author :
Van Solingen, Rini ; Dullemond, Kevin ; van Gameren, Ben
Abstract :
When preparing students for an industrial or academic career in software engineering, educational institutions need to address the globally distributed character of the software engineering profession. As it will be difficult to have students actually participating in a real-life, multi-site, globally dispersed, industrial project and thus acquiring knowledge from experience, there is a challenge to properly prepare students for their future jobs. One way to teach the dynamics of global development is by letting students participate in a game in which these dynamics are primarily addressed. In this paper a board game is presented that can be used for such a purpose. The paper presents a description of the game and the findings from a controlled experiment to explore its learning effects.
Keywords :
computer games; computer science education; educational institutions; software engineering; GSE dynamics; academic career; board game effectiveness evaluation; distributed character; educational institution; global development dynamics; industrial career; industrial project; learning effect; software engineering profession; Educational institutions; Europe; Games; Software; Software engineering; Board Game; Global Software Engineering; IT Billionair; distributed software engineering;
Conference_Titel :
Global Software Engineering (ICGSE), 2011 6th IEEE International Conference on
Conference_Location :
Helsinki
Print_ISBN :
978-1-4577-1140-4
Electronic_ISBN :
978-0-7695-4503-5
DOI :
10.1109/ICGSE.2011.24