• DocumentCode
    2098358
  • Title

    Stable penalty-based model of frictional contacts

  • Author

    Yamane, Katsu ; Nakamura, Yoshihiko

  • Author_Institution
    Dept. of Mechano-Informatics, Tokyo Univ.
  • fYear
    2006
  • fDate
    15-19 May 2006
  • Firstpage
    1904
  • Lastpage
    1909
  • Abstract
    This paper presents a stable penalty-based model for simulating frictional contacts between many complex objects. The major advantage of our model is that it solves the problems in implementing Coulomb´s friction model for computer simulation: iterative computation and slip velocity threshold. We also introduce a robust method for computing the normal vector and penetration depth at each contact point of a pair of interpenetrating polygonal objects. We demonstrate the validity and usability of the model by comparing the simulation results with closed-form solutions of Coulomb´s friction model and conventional friction model, as well as performing dynamics simulation of highly complex scenes with tens of objects composed of thousands of polygons
  • Keywords
    friction; iterative methods; shock absorbers; stability; vibration control; Coulomb´s friction model; frictional contacts; interpenetrating polygonal objects; iterative computation; slip velocity threshold; spring damper model; stable penalty-based model; Closed-form solution; Computational modeling; Computer simulation; Constraint optimization; Friction; Haptic interfaces; Layout; Robustness; Switches; Usability;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Robotics and Automation, 2006. ICRA 2006. Proceedings 2006 IEEE International Conference on
  • Conference_Location
    Orlando, FL
  • ISSN
    1050-4729
  • Print_ISBN
    0-7803-9505-0
  • Type

    conf

  • DOI
    10.1109/ROBOT.2006.1641984
  • Filename
    1641984