DocumentCode
2100893
Title
Unsupervised texture segmentation by dominant sets and game dynamics
Author
Pavan, Massimiliano ; Pelillo, Marcello
Author_Institution
Dipt. di Informatica, Universita Ca´´ Foscari di Venezia, Venezia Mestre, Italy
fYear
2003
fDate
17-19 Sept. 2003
Firstpage
302
Lastpage
307
Abstract
We develop a framework for the unsupervised texture segmentation problem based on dominant sets, a new graph-theoretic concept that has proven to be relevant in pairwise data clustering as well as image segmentation problems. A remarkable correspondence between dominant sets and the extrema of a quadratic form over the standard simplex allows us to use continuous optimization techniques such as replicator dynamics from evolutionary game theory. Such systems are attractive as can easily be implemented in a parallel network of locally interacting computational units, thereby motivating analog VLSI implementations. We present experimental results on various textured images which confirm the effectiveness of the approach.
Keywords
computer vision; evolutionary computation; game theory; graph theory; image segmentation; image texture; set theory; analog VLSI; continuous optimization techniques; dominant sets; evolutionary game theory; game dynamics; graph theory; image segmentation; locally interacting computational units; parallel network; quadratic form; replicator dynamics; textured images; unsupervised texture segmentation; Analog computers; Clustering algorithms; Computer networks; Computer vision; Concurrent computing; Gabor filters; Game theory; Image segmentation; Pixel; Very large scale integration;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Analysis and Processing, 2003.Proceedings. 12th International Conference on
Print_ISBN
0-7695-1948-2
Type
conf
DOI
10.1109/ICIAP.2003.1234067
Filename
1234067
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