• DocumentCode
    2101291
  • Title

    Implementation of Large Number of Buildings Based on OpenGL

  • Author

    Liu, Jie ; Wang, Yuhao ; Qi, Honggang ; Liu, Yi-Na ; Tao, Jun-Cai

  • Author_Institution
    Sch. of Inf. Eng., Nanchang Univ., Nanchang, China
  • fYear
    2009
  • fDate
    24-26 Sept. 2009
  • Firstpage
    1
  • Lastpage
    3
  • Abstract
    The mobile communication network planning and optimization of high-precision in high-density urban areas dependent on the wave propagation model, and precise three dimensional model of high density building group is the foundation to achieve an accurate forecast. With the help of telecommunications project financing of Wuhan Telecom, from the point of achieving high accuracy wave propagation prediction, we build a highly efficient large-scale high-density complex 3D graphics engine based on OpenGL. With the two-dimensional electronic map data, default height of buildings and reasonable organizations structure of map data, it realizes the three-dimensional display and roam of buildings in Wuhan City, which may be helpful to the design and realization of the three-dimensional GIS.
  • Keywords
    computer graphics; geographic information systems; mobile computing; 2D electronic map data; 3D GIS; 3D display; 3D graphics engine; 3D model; OpenGL; geographic information systems; mobile communication network planning; optimization; wave propagation model; wave propagation prediction; Accuracy; Buildings; Engines; Graphics; Large-scale systems; Mobile communication; Predictive models; Telecommunications; Urban areas; Urban planning;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Wireless Communications, Networking and Mobile Computing, 2009. WiCom '09. 5th International Conference on
  • Conference_Location
    Beijing
  • Print_ISBN
    978-1-4244-3692-7
  • Electronic_ISBN
    978-1-4244-3693-4
  • Type

    conf

  • DOI
    10.1109/WICOM.2009.5302095
  • Filename
    5302095