Title :
On the correlation between motion data captured from low-cost gaming controllers and high precision encoders
Author :
Purkayastha, Sagar N. ; Byrne, Michael D. ; O´Malley, Marcia K.
Author_Institution :
Rice Univ., Houston, TX, USA
fDate :
Aug. 28 2012-Sept. 1 2012
Abstract :
Gaming controllers are attractive devices for research due to their onboard sensing capabilities and low-cost. However, a proper quantitative analysis regarding their suitability for use in motion capture, rehabilitation and as input devices for teleoperation and gesture recognition has yet to be conducted. In this paper, a detailed analysis of the sensors of two of these controllers, the Nintendo Wiimote and the Sony Playstation 3 Sixaxis, is presented. The acceleration and angular velocity data from the sensors of these controllers were compared and correlated with computed acceleration and angular velocity data derived from a high resolution encoder. The results show high correlation between the sensor data from the controllers and the computed data derived from the position data of the encoder. From these results, it can be inferred that the Wiimote is more consistent and better suited for motion capture applications and as an input device than the Sixaxis. The applications of the findings are discussed with respect to potential research ventures.
Keywords :
acceleration measurement; angular velocity measurement; biomedical equipment; biomedical measurement; interactive devices; motion measurement; Nintendo Wiimote; Sony Playstation 3 Sixaxis; acceleration data; angular velocity data; gesture recognition; high precision encoders; input devices; low cost gaming controllers; motion capture; motion data; rehabilitation; teleoperation; Acceleration; Accelerometers; Angular velocity; Correlation; Frequency control; Sensors; Time frequency analysis; Acceleration; Actigraphy; Equipment Design; Equipment Failure Analysis; Humans; Monitoring, Ambulatory; Movement; Reproducibility of Results; Sensitivity and Specificity; Signal Processing, Computer-Assisted; Video Games;
Conference_Titel :
Engineering in Medicine and Biology Society (EMBC), 2012 Annual International Conference of the IEEE
Conference_Location :
San Diego, CA
Print_ISBN :
978-1-4244-4119-8
Electronic_ISBN :
1557-170X
DOI :
10.1109/EMBC.2012.6346974