DocumentCode
2107610
Title
A collision model for deformable bodies
Author
Deguet, A. ; Joukhadar, A. ; Laugier, C.
Author_Institution
INRIA, Montbonnot, France
Volume
1
fYear
1998
fDate
13-17 Oct 1998
Firstpage
636
Abstract
We describe models and algorithms designed to produce efficient and physically consistent dynamic simulations. These models and algorithms have been implemented in a unique framework modeling both deformations and contacts through visco-elastic relations. Since this model of interaction (known as “penalty based”) is much debated, we present a detailed study of this model. Indeed, the “penalty” based model is supposed to have two major drawbacks: determining the visco-elastic parameters and choosing the computation time step. We present a solution for both problems based on physical concepts. Finally, we present results comparing real data, “impulse” based simulation and “penalty” based simulation
Keywords
dynamics; physics computing; robots; viscoelasticity; collision model; computation time step; contacts; deformable bodies; deformations; dynamic simulations; impulse based simulation; penalty based model; penalty based simulation; visco-elastic relations; Assembly; Computational modeling; Deformable models; Friction; Manipulator dynamics; Robots; Solid modeling; Statistics; Vehicle dynamics; Vehicles;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Robots and Systems, 1998. Proceedings., 1998 IEEE/RSJ International Conference on
Conference_Location
Victoria, BC
Print_ISBN
0-7803-4465-0
Type
conf
DOI
10.1109/IROS.1998.724690
Filename
724690
Link To Document