DocumentCode
2113384
Title
ABKD: Multimodal Mobile Language Game for Collaborative Learning of Chinese Hanzi and Japanese Kanji Characters
Author
Syson, Michael B. ; Estuar, Ma Regina E. ; See, K.T.
Author_Institution
Ateneo Innovation Center, Ateneo de Manila Univ., Quezon City, Philippines
Volume
3
fYear
2012
fDate
4-7 Dec. 2012
Firstpage
311
Lastpage
315
Abstract
This paper discusses the use of ABKD, a multimodal mobile learning game that aims to help Filipino students remember and increase their Chinese Hanzi and Japanese Kanji vocabularies by engaging them in a collaborative game-like group activity and challenging their creativity and imagination through drawing, taking pictures, and audio recording. Feedback from language learners reveal that ABKD has the potential to make learning and remembering Hanzi and Kanji characters easier, more fun, and more interesting.
Keywords
computer aided instruction; computer games; groupware; mobile computing; natural languages; ABKD; Chinese Hanzi characters; Chinese Hanzi vocabularies; Filipino students; Japanese Kanji characters; Japanese Kanji vocabularies; audio recording; collaborative game-like group activity; collaborative learning; drawing; language learners; multimodal mobile language game; Chinese Hanzi; Japanese Kanji; collaborative learning; mLearning; multimodal;
fLanguage
English
Publisher
ieee
Conference_Titel
Web Intelligence and Intelligent Agent Technology (WI-IAT), 2012 IEEE/WIC/ACM International Conferences on
Conference_Location
Macau
Print_ISBN
978-1-4673-6057-9
Type
conf
DOI
10.1109/WI-IAT.2012.65
Filename
6511699
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