• DocumentCode
    2118828
  • Title

    Stereo depth with a Unified Architecture GPU

  • Author

    Gibson, Joel ; Marques, Oge

  • Author_Institution
    Dept. of Comput. Sci. & Eng., Florida Atlantic Univ., Boca Raton, FL
  • fYear
    2008
  • fDate
    23-28 June 2008
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    This paper describes how the calculation of depth from stereo images was accelerated using a GPU. The Compute Unified Device Architecture (CUDA) from NVIDIA was employed in novel ways to compute depth using BT cost matching and the semi-global matching algorithm. The challenges of mapping a sequential algorithm to a massively parallel thread environment and performance optimization techniques are considered.
  • Keywords
    computer graphic equipment; image matching; stereo image processing; Compute Unified Device Architecture; semiglobal matching algorithm; stereo image depth; unified architecture GPU; Acceleration; Computer architecture; Computer science; Costs; Feedback; Graphics; Optimization; Pixel; Taxonomy; Yarn;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision and Pattern Recognition Workshops, 2008. CVPRW '08. IEEE Computer Society Conference on
  • Conference_Location
    Anchorage, AK
  • ISSN
    2160-7508
  • Print_ISBN
    978-1-4244-2339-2
  • Electronic_ISBN
    2160-7508
  • Type

    conf

  • DOI
    10.1109/CVPRW.2008.4563092
  • Filename
    4563092