• DocumentCode
    2118952
  • Title

    Efficient visual hull computation for real-time 3D reconstruction using CUDA

  • Author

    Ladikos, Alexander ; Benhimane, Selim ; Navab, Nassir

  • Author_Institution
    Dept. of Comput. Sci., Tech. Univ. Munchen, Garching
  • fYear
    2008
  • fDate
    23-28 June 2008
  • Firstpage
    1
  • Lastpage
    8
  • Abstract
    In this paper we present two efficient GPU-based visual hull computation algorithms. We compare them in terms of performance using image sets of varying size and different voxel resolutions. In addition, we present a real-time 3D reconstruction system which uses the proposed GPU-based reconstruction method to achieve real-time performance (30 fps) using 16 cameras and 4 PCs.
  • Keywords
    computational geometry; image reconstruction; image resolution; CUDA; GPU; image sets; real-time 3D reconstruction; real-time performance; visual hull computation; voxel resolutions; Cameras; Computer science; Distributed computing; Hardware; Image reconstruction; Image segmentation; Personal communication networks; Real time systems; Reconstruction algorithms; Shape;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision and Pattern Recognition Workshops, 2008. CVPRW '08. IEEE Computer Society Conference on
  • Conference_Location
    Anchorage, AK
  • ISSN
    2160-7508
  • Print_ISBN
    978-1-4244-2339-2
  • Electronic_ISBN
    2160-7508
  • Type

    conf

  • DOI
    10.1109/CVPRW.2008.4563098
  • Filename
    4563098