DocumentCode
2120587
Title
Research and Application on the Means of Transparent Texture Anti-aliasing
Author
Lv, Yubo ; Xu, Jianfeng
Author_Institution
Coll. Navig., Jimei Univ., Xiamen, China
fYear
2010
fDate
24-26 Dec. 2010
Firstpage
382
Lastpage
385
Abstract
To solve the flicker problem of the fuzzy edge of the transparent texture, this article analyses the reasons of the texture aliasing, introduces the current anti-aliasing skills which are popular, and the making technique of transparent texture combines with the practical application of 3D simulation, proposes a new anti-aliasing technique which aims at the transparent texture, Its principle is to add the same color of the texture on the model surface, reduce the grayscale difference, eliminate the scintillation from the visual. It solves the difficult problem that computer bring the edge blurry twinkle when the real-time plans the transparent texture, the method has a significance to the general computer 3D simulation enthusiasts and researchers.
Keywords
antialiasing; image colour analysis; image resolution; image restoration; image texture; solid modelling; 3D simulation; edge blurry twinkle; flicker problem; fuzzy edge; grayscale difference; scintillation; texture color; transparent texture antialiasing; Information science; Antialiasing; Color channel; Grayscale; Pixel; Texture;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Science and Engineering (ISISE), 2010 International Symposium on
Conference_Location
Shanghai
ISSN
2160-1283
Print_ISBN
978-1-61284-428-2
Type
conf
DOI
10.1109/ISISE.2010.81
Filename
5945128
Link To Document