DocumentCode :
2120587
Title :
Research and Application on the Means of Transparent Texture Anti-aliasing
Author :
Lv, Yubo ; Xu, Jianfeng
Author_Institution :
Coll. Navig., Jimei Univ., Xiamen, China
fYear :
2010
fDate :
24-26 Dec. 2010
Firstpage :
382
Lastpage :
385
Abstract :
To solve the flicker problem of the fuzzy edge of the transparent texture, this article analyses the reasons of the texture aliasing, introduces the current anti-aliasing skills which are popular, and the making technique of transparent texture combines with the practical application of 3D simulation, proposes a new anti-aliasing technique which aims at the transparent texture, Its principle is to add the same color of the texture on the model surface, reduce the grayscale difference, eliminate the scintillation from the visual. It solves the difficult problem that computer bring the edge blurry twinkle when the real-time plans the transparent texture, the method has a significance to the general computer 3D simulation enthusiasts and researchers.
Keywords :
antialiasing; image colour analysis; image resolution; image restoration; image texture; solid modelling; 3D simulation; edge blurry twinkle; flicker problem; fuzzy edge; grayscale difference; scintillation; texture color; transparent texture antialiasing; Information science; Antialiasing; Color channel; Grayscale; Pixel; Texture;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Science and Engineering (ISISE), 2010 International Symposium on
Conference_Location :
Shanghai
ISSN :
2160-1283
Print_ISBN :
978-1-61284-428-2
Type :
conf
DOI :
10.1109/ISISE.2010.81
Filename :
5945128
Link To Document :
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